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Home

Home is a glass cube with one destination on each of its faces: four, and a fifth, Apps, when your card has apps. Turn the cube to the face you want and press A.

The Home cube turning sideways and tipping up and down between its faces, the name of the face in front written underneath.

The faces

The four faces of the cube, each named underneath: Library shows a GameCube controller, Source a hub, Settings three sliders and System a clock.

Face A opens
Library Your games, as posters. See Library.
Source A short list: Change Source picks the device your games come from, and Refresh Library reads it again, for example after you swap the disc. See Source.
Settings Settings. See Settings.
System A short list: System Information, Memory Cards, File Browser and Restart Indigo. See System and Memory Cards.
Apps Your emulators and other programs, as posters. Only there when the card's /apps folder has a program; it comes one turn left of Library (below it with a Classic cube). Set Down Face to None to turn it off (see Choose the sides). See Apps.

Left and Right turn the cube sideways; Up and Down tip it over. Either way you reach the next face, and the name under the cube tells you which face is in front. The face icons can be changed: see Make it yours.

Indigo starts on Library when it finds a device to read games from. If it doesn't, it starts on Source, and A on Library takes you there too.

Infinite or Classic

Settings › Setup › Console › Cube chooses how the faces sit on the cube.

  • Infinite (the default) is the cube described above: every direction turns on to the next face, round and round.
  • Classic is laid out like the GameCube's own menu. Library is in front and is where you start. Every other menu has a side of its own, by default Settings on the left, System on the right, Source on top and Apps underneath (Choose the sides moves them). From Library, a direction turns the cube a quarter turn to that side. From a side, only the way back, or B, turns it back to Library; the cube doesn't go round, so Settings to System is Right, Right. Each face keeps its icon where it is, so the icons never move as the cube turns, and a Classic turn is a little quicker. With no device to read games from, Indigo still starts on Library, and A turns up to Source with its list open.

A change of Cube takes effect as you leave Settings.

Choose the sides

Settings › Setup › Console › Up Face, Left Face, Right Face and Down Face choose the menu above, left of, right of and below Library: Source, Settings, System, Apps, Memory Cards, Emulators, File Browser, Web, or None to leave that side empty. Web opens the web browser that comes with Indigo, with a network adapter and the browser on the card (Where everything goes). In the browser, select < Indigo at top-left and press A once, or use Return to Indigo in the START menu. It restarts the Indigo installed on the card; a build sent over the network or opened from Apps does not replace that startup file. The browser follows Indigo's menu colour, screen shape, video mode, motion, sound, rumble and time zone. START opens its menu; X opens the address keyboard and Y opens Bookmarks. Its lightweight start page offers search and controls help. It can save a weather ZIP for future browser launches; Forget ZIP clears it. A saved custom home page takes precedence.

Indigo Web in Dolphin: native dark toolbar, top-left Indigo return, verified HTTPS start page, search form and controller hints.

Memory Cards opens the same screen as System's Memory Cards row, and File Browser the same File Browser as System's row; B there comes back to its face. Emulators lists the programs in /emulators as Apps lists /apps, and shows while that folder has one. A Classic cube turns that way to it; the Infinite ring turns through the faces up, left, right and down, after Library. A menu on no side is off the cube. Y on Home opens Settings wherever its face is, and while Settings has no side the hint along the bottom says so. A menu named for two sides keeps the first. With no device to read games from and Source on no side, A on Library opens the device list straight away.

Settings, Setup, Console: Up Face Source, Left Face Settings, Right Face System and Down Face Apps, with Down Face highlighted; the line above the buttons reads The menu below Library: Apps (default), another menu, or None.

For example, Down Face Settings, Left Face Apps, Right Face Emulators and Up Face Memory Cards put Settings below Library, Apps on its left, Emulators on its right and Memory Cards above, with Source and System off the cube. Up Face File Browser puts the File Browser in place of Source: one press of Up away with a Classic cube, one press of Right with Infinite.

Home on the File Browser face: the glass cube shows a folder, and FILE BROWSER is written underneath.

When Indigo starts, the cube flies in from the distance, spinning, and comes to rest on that face within a second. With UI Motion set to Reduced it fades in instead, and with Off it is simply there.

Indigo starting: a small cube spins in from the distance, tumbles toward you and comes to rest on the Library face, and LIBRARY and the controls fade in.

The glass

The cube is clear glass, and it treats light the way glass does:

  • It bends what is behind it. Through the front you see the cube's far edges and the backdrop, slightly magnified across the faces and pulled round the rounded edges. A smoked panel sits under each face's icon, so the icon reads clearly.
  • It parts light into colour. Where the bend is strongest, on the rounded edges, light splits into red, green and blue like a prism.
  • It mirrors the lights around it. Soft lights reflect in the faces and catch the rounded edges as thin glints. The reflections slide across the glass as the cube turns, and while Home rests they drift a little, so the glass is never quite still.
  • It glows. Highlights and glints have a soft glow, a fine rim lights the edges that face the light. The face icons stay sharp on top of the glass. Every face shows its icon, moving, as the cube turns: the faces to either side show theirs too, narrowed by the angle.
  • Its icons stand off it. The face you are on lifts its icon a little off the glass, so the icon shifts against the glass as the cube turns and sways, and casts a soft shadow on it, down and to the left, away from the light. The faces to either side keep their icons down on the glass.

Every part follows your Menu Color, except the prism's fringes, which keep their own colors. With UI Motion set to Reduced or Off, the cube's gentle sway and the drift of its reflections stop; the glass still bends light, mirrors and glows. Behind Settings the cube keeps its plain glass.

The controller on the Library face

The controller on the Library face follows the one in your hand. Its sticks lean as you move yours, and its buttons light while you hold them. Leave it alone for two seconds and it starts playing by itself.

Close-up of the Library face: the drawn controller's X, Y, L and R buttons light in turn as they are held, its C-stick leans left, right and up, START lights, and then it starts playing by itself.

With UI Motion set to Reduced or Off, it only follows your controller and never plays by itself. UI Motion is in Settings › Quick.

Around the cube

  • Top right: the time and the console's CPU temperature. Settings › Setup › Console › Clock and Temperature each move theirs to the top left or hide it. The CPU's sensor reads in 4 degree steps, so the temperature shown is an average of the last few seconds' readings: it holds steady and moves a degree at a time. It has no factory calibration; adjust it in Settings › Setup › Console › CPU Temperature Calibration.
  • Bottom: the face's name and the buttons that work here. Settings › Setup › Console › Face Labels and On-screen Controls each take theirs away.
  • Music and sounds: Indigo plays its own menu music and soft navigation sounds. Turn either off in Settings › Quick.
  • START: shows your recently played games, when Settings › Setup › Library › Recent List is on.

← Controls · Library →

From docs/guide/home.md in Indigo v2.8.0, rendered for the web. Spotted a mistake? Suggest an edit.